Platoland is a Plato Labs πŸ§ͺ game.

While Plato Labs games strive to be as stable as possible, they may feature lower fidelity art, unproven mechanics, quirks, or random non-gameplay breaking bugs. Please keep in mind that this game is an experiment and will receive future updates and new features.

How to Play

  • player.webp Create Your Character

Choose your style, colors, and accessories to show off your personality in the world of Platoland. Don’t worry β€” you can update it later anytime!

players.webp
  • Enter Platoland

Jump right into the heart of Platoland where games, friends, and surprises await. Walk around, go fishing, or jump into voice and text chat to make new friends.

Tap or click to move your character.

  • fishing_pole.webp Fishing

Tap on the fish you want to catch. Once caught, the fish will appear in your inventory.

fish.webp

Platoland is a proximity voice chat experience. You can hear and chat with other players that are visible on your screen.

The following icons are used to control your settings:

  • sound_icon.webp

    A player is speaking, also used to mute a player

  • listen_icon.webp

    The player is in/out of range to "hear" you or not connected to the call/voice channel

  • speak_icon.webp

    You are speaking, also used to mute yourself

πŸ“ Patch Notes

πŸ”– 0.1.0 - 0.1.8

A series of patches to address stability issues within the game, as well as some initial player feedback.

⏰ Add a game clock that ends a session after 45m

  • This is important for a variety of reasons; but the most pertinent to our players is that the games would often linger well past when the player was engaged, as well as players would hit a voice limit after an hour of gameplay.

🎣 Increase potential "fish" count from 99 to 124

  • Initially there was a "fish" count of 100, however players quickly discovered that the available fish were only 99 πŸ˜…
  • While addressing this, we added some additional "fish" we had available.

πŸ› Various fixes primarily around how the game interacts with our Voice services

  • Players should now have a more stable and consistent Voice experience

While that's it for now, please check back soon, as we're currently working on making some of the existing systems more engaging.

Thank you all for playing πŸ’™

  • Vox