Ocho
Crazy 8s with up to 6 players. Match cards by color or number, play Wild Ochos, and empty your hand first to win.Cribbage
Play the right cards, peg the right points, and stay one step ahead in this race of skill and strategy.Gin Rummy
Head-to-head Gin Rummy. Draw, discard, form melds, and knock before your opponent outscores you.Go Fish
Go fishing for cards, collect your catches, and beat your friends to the most four-of-a-kinds.Spades
Team up, trump in, and claim every trick you can.Hold'em
Texas Hold’em poker. Bet smart, bluff boldly, and win the pot with the best five-card hand.Bullsh!t
Bullsh!t is all about bluffing. Lie through your teeth or call out your friends’ fibs to dump all your cards first.Truco
From the mate circle to the card table, bluff, bid, and battle for every last point.Old Zombie
Old Maid with a cryptic twist. Make pairs and don’t end up with the lone Zombie card when the round ends.Big Two (Pusoy Dos)
Be the first to empty your hand by beating the cards in play with poker hand combinations.Hearts
Dodge the points, shoot the moon, and win with the lowest score.
Ways These Games Play
Card games move fast but reward planning. Shed your hand, take tricks, build melds, ask and collect, or bluff. Ocho, Spades, Gin Rummy, Go Fish, Old Zombie, Hold'em, and Bullsh!t cover familiar styles here.
Shedding Games
It's a race to ditch every card. Each turn, match, beat, or slip cards onto the pile to shrink your hand. In Ocho, match color, number, or symbol. In Big Two, play higher singles, pairs, and five-card hands.
Trick-Taking Games
Players follow suit; the highest of the suit—or trump—wins the trick. Spades needs partner bids and careful bag control. Hearts flips it: avoid hearts and the queen of spades, unless you're shooting the moon.
Meld Games
Build sets and runs, then end the hand at the right moment. Gin Rummy trims deadwood and lets you lay off. Cribbage scores fifteens, runs, and pairs, then pegs points on the track.
Ask & Collect
Ask for a rank you already hold; if they have it, they must hand it over, and you go again. Make books of four to score. Simple turns, smart memory, and good reads keep you ahead.
Bluffing Games
Win by selling a story—or spotting lies. Hold'em uses betting to pressure folds and test reads. In Bullsh!t, you declare ranks in order; anyone can call you out, flipping the pile and exposing fakes.