Play Party Games Online

The group chat, evolved. From judging bad art to savage card combos, these are the games that turn a quiet thread into a riot.

The Digital House Party

The best party games ruin friendships—temporarily. They thrive on inside jokes, terrible drawings, and reading between the lines. But usually, that requires shouting over a microphone.

But what if you can’t talk?

Plato’s Social collection captures the chaos of a house party without the noise complaint. Whether you are roasting friends in Rock Card or lying to their faces in Werewolf, the drama happens entirely in the chat.

Roast Your Friends (Respectfully)

Sometimes you don't want to think hard; you just want to judge.

For fans of "fill-in-the-blank" humor, we have Rock Card. One person plays a setup card, everyone else plays their punchline.

  • Read the Room: The key isn't just being funny; it's knowing your audience.
  • Savage Moments: Perfect for breaking the ice or seeing which friend has the most twisted sense of humor.

Art Skills Not Required

If you can’t draw, you’re perfect for Draw Together.

This isn't an art class; it’s a communication breakdown waiting to happen. You get a prompt (e.g., "Existential Dread") and seconds to sketch it. The results are rarely masterpieces, and that’s the point. Guessing the mess is often funnier than the drawing itself.

The "Trust Issues" Suite

When the group is ready to switch from laughing to lying, we have the heavy hitters.

  • Werewolf: The classic game of hidden roles. Can the villagers find the beasts hiding in plain sight?
  • The Island: A brutal social experiment. You are stranded with your friends, and every round, someone gets voted off. Do you keep the strongest player, or cut them loose before they betray you?

Built for the Whole Squad

Most mobile games cap out at 4 players. If you have 5 friends online, someone is stuck on the sidelines.

We built the Social category for scale. From massive Bingo lobbies to a full 16-player Werewolf village, we leave the door open. No one sits on the bench; everyone is in the game, in the chat, and in on the joke.


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