Play Backgammon, a classic board game of strategy and luck. Move your pieces wisely and bear them off the board before your opponent.

Blots & Bars
If a checker lands on a point occupied by a single opposing checker, which is known as a blot, the opposing checker is removed from the space and placed on the bar. The bar is the vertical strip that separates the left and right halves of the board. It's possible for a single checker to hit two blots on one turn (one with each die roll), or as many as four on a roll of doubles.
In this position, if Black throws a 4-1, the checker marked can move 1 and then 4, bumping two opposing checkers onto the bar.
A player who has one or more checkers on the bar must bring all of them back into play before moving any checkers that are on the board. A checker moves from the bar into the opponent's inner table, entering as many points from the edge as the die roll. In this position, for example, if White throws a 2-4, the checker on the bar may either use the 2 to enter at X or the 4 to enter at Y. The unused number is then used to move the same checker again or to move another checker.
A player must use both dice rolls whenever possible, and may not play one die in such a way as to make the other die unplayable if this can be avoided. A player who can only use one die must do so, and must use the die with the higher number if possible. If no legal moves are possible, a player loses his or her turn.
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